Category Archives: videogames

Maniac Mansion: Ways To Die / Nintendo Music

The International House of Mojo has a retrospective of Maniac Mansion.

There’s a lot of rich history here. Included in the feature is a list of ways to die. I remember doing a few of these:

Fill the glass jar with radioactive pool water and microwave it. Then open the microwave. Open the pool’s water valve and don’t [...]

Link: The Expurgation of Maniac Mansion / Maniac Mansion Deluxe

Douglas Crockford managed the NES port of Maniac Mansion. Modifying the original game to Nintendo’s strict family standards at the time (1990) was a challenge in itself:

In the course of converting to Nintendo, we had to redesign all of the art in order to conform to Nintendo’s screen geometry. We also made some [...]

Quick Review: Mega Man 9


Mega Man games are a lesson in failure, humiliation, and sweaty palms. You only progress after you learn all the ways you can get tricked.

Maybe it’s just that my pain tolerance has gotten so low, or I’ve been spoiled by things like save states in emulators. My present-day self is much less patient than my [...]

Everything I Know About Multi-tasking I learned from Final Fantasy

I’ve had this up before, but the link went down. So, repost.

They make a good argument for Facebook / Xbox Live integration for minors

Srsly u guyz this si stoopd and i will by the 3SP Slim Shady.

Quick Review: Assassin’s Creed

Eh. Not for me.

The investigations become tedious. I didn’t care about any of the characters. I didn’t care about why people needed to get killed or any kind of twist ending. Some people really liked this game, but I stopped halfway through Memory Block 4.

Got tired of having to find those lookout points to fill [...]

Link: Metallica’s New Album Sounds Better in Guitar Hero than CD

I haven’t heard it yet, but Death Magnetic has apparently been squashed flat – no dynamics at all, unless you’re listening to the Guitar Hero version:

Via 1up:

Metallica’s latest album, Death Magnetic, was finally released to the world on September 10 — including to Guitar Hero III players, as the album was also released in-full as [...]

Writing Chord Progressions Is Like Playing Killer Instinct

Another takeaway from the Benjamin Zander TED talk is how writing chord progressions is like playing Killer Instinct.

Killer Instinct is a fighting game that took a different path than using Mortal Kombat’s fatalities. KI had fatalities, but it was really known for its combo system. Players could chain together multiple moves to come up with [...]

Ninja Gaiden 3D Layered Bead Sprite

Ninja Gaiden 3D Layered Bead Sprite, originally uploaded by Doctor Octoroc.

There needs to be more of this.

What do Rick Astley and Chrono Trigger have in common?

I think I’m about 10 years late on this, BUT…

There’s no denying that Chrono Trigger has one of the best soundtracks of 90s videogames, but did you ever think of what some of your favorite videogame music gets influenced by?

Listen to the choruses of these samples and judge for yourself. Feed subscribers, go to the [...]